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Monthly Archives: October 2006
Moonlumber postmortem
Words: Forest, Moon landing Description: The first game made as the rules intended. On this game I was inspired rather quickly, and my first plan was to make something about driving a logging-truck on the moon. I found some tutorials … Continue reading
Heartbeat postmortem
Words: Hospital, Heart Description: This was a game I made in less than the chosen time limit, it was basically thrown together in an afternoon just to get back my feel for Flash (It had been more than a year … Continue reading
Postmortem extravaganza
I’m done with my prototyprally for now, the coming week I will put up a postmortem a day, until I’ve covered all my games. It feels a bit sad that the project has come to an end, and I really … Continue reading