Author Archives: Martin

prototype tour: timewarp

I’m trying out a new thing for posting prototypes, a quick video instead of a long talky blog post. Let’s see how that feels. You can try the game below while watching the video. [kml_flashembed publishmethod=”static” fversion=”10.1.0″ movie=”http://prototyprally.com/files/2011/12/timewarp.swf” width=”570″ height=”430″ … Continue reading

hats in videogames.

This is a talk I did at No More Sweden, it’s kind of silly but I think it touches on some important issues.

!Muchacho! !Muchacho! !Muchacho!

Play the game: http://grapefrukt.com/f/games/muchacho/ A little while ago I attended (and co-arranged) the “most swedish” game jam called No More Sweden. I was sick during the entire previous game jam I attended and spent most of my time asleep, so … Continue reading

platformer physics – it’s complicated

Petri and I were invited to do a talk at the Nordic Indie Game Night in Malmö this past week, we were supposed to talk about the super sexy Cobalt. Instead we went kind of overboard on an analysis of … Continue reading

introducing the grapefrukt asset exporter

I’m very excited to publish this, it’s a toolkit I’ve made under the last few months to be able to get graphics and animations made in flash exported to other formats so they can be used on other platforms. The … Continue reading

jesus vs. dinosaurs in the america

It’s with great pride that I can announce that we’ll be showing a special reworked edition of our global game jam game jesus versus dinosaurs at the killscreen vs. scandinavia party in San Francisco next week. sadly, if you don’t … Continue reading

jesus vs dinosaurs, presentation

Jesus vs. Dinosaurs, teaser video

glorg is out

We’ve come a long way together. As of last night glorg is up for all to play on Armor Games. There’s also a review to read by the nice people over at Jay is games. As I keep mentioning every … Continue reading

blog updates

Today I discovered that my blog had been infected with some spammy-type junk, so things will be a bit dodgy as I move this over to my central wordpress installation. But, fret not, things will be back in order asap. … Continue reading