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<channel>
	<title>Comments for prototyprally</title>
	<atom:link href="http://prototyprally.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://prototyprally.com</link>
	<description>rapid prototyping of games using flash</description>
	<lastBuildDate>Tue, 01 May 2012 13:47:49 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>Comment on MGAS3FD 2: The Beginning by jing</title>
		<link>http://prototyprally.com/making-games-in-actionscript-3-using-flashdevelop-part-2-the-beginning/#comment-12637</link>
		<dc:creator>jing</dc:creator>
		<pubDate>Tue, 01 May 2012 13:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=159#comment-12637</guid>
		<description>(fcsh)Build succeeded
Done(0)
[Starting debug session with FDB]
Where is the ”hello world” text?</description>
		<content:encoded><![CDATA[<p>(fcsh)Build succeeded<br />
Done(0)<br />
[Starting debug session with FDB]<br />
Where is the ”hello world” text?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MGAS3FD 4: More embedding by iggyvolz</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/#comment-12573</link>
		<dc:creator>iggyvolz</dc:creator>
		<pubDate>Sat, 28 Apr 2012 21:24:29 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-12573</guid>
		<description>This is the fourth one, not the third.</description>
		<content:encoded><![CDATA[<p>This is the fourth one, not the third.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on MGAS3FD 1: The Setup by iggyvolz</title>
		<link>http://prototyprally.com/making-games-in-actionscript-3-using-flashdevelop-part-1-the-setup/#comment-12572</link>
		<dc:creator>iggyvolz</dc:creator>
		<pubDate>Sat, 28 Apr 2012 20:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=149#comment-12572</guid>
		<description>It seems they&#039;ve taken SDK off of SourceForge.  No worries, it comes with FlashDevelop.</description>
		<content:encoded><![CDATA[<p>It seems they&#8217;ve taken SDK off of SourceForge.  No worries, it comes with FlashDevelop.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on introducing the grapefrukt asset exporter by Martin</title>
		<link>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/#comment-12190</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Thu, 05 Apr 2012 07:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=572#comment-12190</guid>
		<description>It&#039;s a bit hard to give a solid analysis without seeing the code and/or fla file, but judging from that stack trace I suspect you have the actual export code inside the hud_items_on_sheet symbol? As you can tell it goes to frame 1 there and then calls the animation extractor, which calls the findMultiFrame function which in turn moves the &quot;playhead&quot; of the symbol to frame 1 which then calls the export code again. Over and over again. Try moving the export code out to the main timeline instead.</description>
		<content:encoded><![CDATA[<p>It&#8217;s a bit hard to give a solid analysis without seeing the code and/or fla file, but judging from that stack trace I suspect you have the actual export code inside the hud_items_on_sheet symbol? As you can tell it goes to frame 1 there and then calls the animation extractor, which calls the findMultiFrame function which in turn moves the &#8220;playhead&#8221; of the symbol to frame 1 which then calls the export code again. Over and over again. Try moving the export code out to the main timeline instead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on introducing the grapefrukt asset exporter by reubenz</title>
		<link>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/#comment-12189</link>
		<dc:creator>reubenz</dc:creator>
		<pubDate>Thu, 05 Apr 2012 06:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=572#comment-12189</guid>
		<description>Hi, thanks for this great tool !
However, when exporting my swf file, it always crashes.
Here is the trace:
Error: Error #1023: Stack overflow occurred.
	at com.grapefrukt.exporter.extractors::ChildFinder$/getClassname()
	at com.grapefrukt.exporter.extractors::ChildFinder$/getName()
	at com.grapefrukt.exporter.extractors::TextureExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()
	at flash.display::MovieClip/gotoAndStop()
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()
	at hud_items_on_sheet/frame1()

Could you help me with that?</description>
		<content:encoded><![CDATA[<p>Hi, thanks for this great tool !<br />
However, when exporting my swf file, it always crashes.<br />
Here is the trace:<br />
Error: Error #1023: Stack overflow occurred.<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/getClassname()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/getName()<br />
	at com.grapefrukt.exporter.extractors::TextureExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()<br />
	at flash.display::MovieClip/gotoAndStop()<br />
	at com.grapefrukt.exporter.extractors::ChildFinder$/findMultiframe()<br />
	at com.grapefrukt.exporter.extractors::AnimationExtractor$/extract()<br />
	at hud_items_on_sheet/frame1()</p>
<p>Could you help me with that?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on introducing the grapefrukt asset exporter by Arpita Kapoor</title>
		<link>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/#comment-12117</link>
		<dc:creator>Arpita Kapoor</dc:creator>
		<pubDate>Sat, 31 Mar 2012 07:42:39 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=572#comment-12117</guid>
		<description>Hey,
My team and I wrote a complete tutorial on how to use Grapefrukt exporter and achieve skeletal animations in Cocos2d.
You can see the tutorial here:
http://www.mechmocha.com/cocos2d-skeletal-animation-part-1/</description>
		<content:encoded><![CDATA[<p>Hey,<br />
My team and I wrote a complete tutorial on how to use Grapefrukt exporter and achieve skeletal animations in Cocos2d.<br />
You can see the tutorial here:<br />
<a href="http://www.mechmocha.com/cocos2d-skeletal-animation-part-1/" rel="nofollow">http://www.mechmocha.com/cocos2d-skeletal-animation-part-1/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on introducing the grapefrukt asset exporter by 2d Skeletal animation implementation from flash to Cocos2d</title>
		<link>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/#comment-12102</link>
		<dc:creator>2d Skeletal animation implementation from flash to Cocos2d</dc:creator>
		<pubDate>Fri, 30 Mar 2012 07:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=572#comment-12102</guid>
		<description>[...] set up grapefrukt exporter and convert the XML data it generates into cocos2D nodes. You can watch this video made by the developer of this exporter to have a quick idea of what grapefrukt can do for you. To [...]</description>
		<content:encoded><![CDATA[<p>[...] set up grapefrukt exporter and convert the XML data it generates into cocos2D nodes. You can watch this video made by the developer of this exporter to have a quick idea of what grapefrukt can do for you. To [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on introducing the grapefrukt asset exporter by Norris</title>
		<link>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/#comment-11975</link>
		<dc:creator>Norris</dc:creator>
		<pubDate>Thu, 22 Mar 2012 07:57:24 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=572#comment-11975</guid>
		<description>thanks for your great job.</description>
		<content:encoded><![CDATA[<p>thanks for your great job.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fungus by BSMJR05</title>
		<link>http://prototyprally.com/fungus/#comment-11486</link>
		<dc:creator>BSMJR05</dc:creator>
		<pubDate>Wed, 22 Feb 2012 21:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/fungus/#comment-11486</guid>
		<description>I hated this game. It makes no sense and is no fun. Even my teacher disliked it.</description>
		<content:encoded><![CDATA[<p>I hated this game. It makes no sense and is no fun. Even my teacher disliked it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Super Moustache Generator 500 by Kristal</title>
		<link>http://prototyprally.com/super-moustache-generator-500/#comment-10513</link>
		<dc:creator>Kristal</dc:creator>
		<pubDate>Thu, 29 Dec 2011 04:05:59 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/super-moustache-generator-500/#comment-10513</guid>
		<description>this is amazing.Gonna use it to make some simple wall art!</description>
		<content:encoded><![CDATA[<p>this is amazing.Gonna use it to make some simple wall art!</p>
]]></content:encoded>
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