<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>prototyprally</title>
	<atom:link href="http://prototyprally.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://prototyprally.com</link>
	<description>rapid prototyping of games using flash</description>
	<lastBuildDate>Wed, 07 Dec 2011 00:58:50 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
		<item>
		<title>prototype tour: timewarp</title>
		<link>http://prototyprally.com/prototype-tour-timewarp/</link>
		<comments>http://prototyprally.com/prototype-tour-timewarp/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 00:58:50 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[prototype tours]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=613</guid>
		<description><![CDATA[I&#8217;m trying out a new thing for posting prototypes, a quick video instead of a long talky blog post. Let&#8217;s see how that feels. You can try the game below while watching the video. 
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
			id="fm_timewarp_1972849540"
			class="flashmovie"
			width="570"
			height="430">
	<param name="movie" value="http://prototyprally.com/files/2011/12/timewarp.swf" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://prototyprally.com/files/2011/12/timewarp.swf"
			name="fm_timewarp_1972849540"
			width="570"
			height="430">
	<!--<![endif]-->
		]></description>
			<content:encoded><![CDATA[<p>I&#8217;m trying out a new thing for posting prototypes, a quick video instead of a long talky blog post. Let&#8217;s see how that feels. You can try the game below while watching the video. </p>
<p>[kml_flashembed publishmethod="static" fversion="10.1.0" movie="http://prototyprally.com/files/2011/12/timewarp.swf" width="570" height="430" targetclass="flashmovie"]</p>
<p>This is where the game would be had your browser supported Flash!</p>

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/prototype-tour-timewarp/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>hats in videogames.</title>
		<link>http://prototyprally.com/hats-in-videogames/</link>
		<comments>http://prototyprally.com/hats-in-videogames/#comments</comments>
		<pubDate>Sun, 21 Aug 2011 07:42:26 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Talks]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=607</guid>
		<description><![CDATA[This is a talk I did at No More Sweden, it&#8217;s kind of silly but I think it touches on some important issues.]]></description>
			<content:encoded><![CDATA[<p>This is a talk I did at <a href="http://www.nomoresweden.com/">No More Sweden</a>, it&#8217;s kind of silly but I think it touches on some important issues.</p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/hats-in-videogames/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>!Muchacho! !Muchacho! !Muchacho!</title>
		<link>http://prototyprally.com/muchacho-muchacho-muchacho/</link>
		<comments>http://prototyprally.com/muchacho-muchacho-muchacho/#comments</comments>
		<pubDate>Wed, 17 Aug 2011 09:36:02 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=594</guid>
		<description><![CDATA[Play the game: http://grapefrukt.com/f/games/muchacho/ A little while ago I attended (and co-arranged) the &#8220;most swedish&#8221; game jam called No More Sweden. I was sick during the entire previous game jam I attended and spent most of my time asleep, so &#8230; <a href="http://prototyprally.com/muchacho-muchacho-muchacho/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><strong>Play the game: <a href="http://grapefrukt.com/f/games/muchacho/">http://grapefrukt.com/f/games/muchacho/</a></strong></p>
<p>A little while ago I attended (and co-arranged) the &#8220;most swedish&#8221; game jam called <a href="http://nomoresweden.com">No More Sweden</a>. I was sick during the entire previous <a href="http://www.tojam.ca/home/default.asp">game jam I attended</a> and spent most of my time asleep, so I really felt like getting my revenge and making a proper game this time around.</p>
<p>I also managed to convince my friends <a href="http://gerezon.se/">Jonas </a>and <a href="http://www.visualslaves.com/">Per </a>to attend. Jonas and I went to the <a href="http://prototyprally.com/in-one-piece/">Nordic Game Jam way back when</a> and we&#8217;ve worked on a <a href="http://prototyprally.com/f/leaf/">bunch of games</a> together before. This was however, Per&#8217;s first game jam.</p>
<p>Just a few days before I had seen this amazing video of a <a href="http://en.wikipedia.org/wiki/Mariachi">mariachi-band</a> serenading a beluga whale and was determined to make a game featuring one of these bands. Somehow I managed to convince my team mates that this would be a good idea and we decided on an idea after something like half an hour of discussion. Coming to a decision that fast is a first for me.</p>
<p><iframe src="http://www.youtube.com/embed/ZS_6-IwMPjM" frameborder="0" width="570" height="457"></iframe></p>
<p>The division of work ended up in the most predictable way. I did code, Jonas did graphics and Per did the rest. We scrambled to get atleast a playable mockup and some concepts done before going home to sleep and Per scrounged the web for inspiration, reference materials and other useful things.</p>
<p>We also hijacked <a href="http://anosou.com/">Mattias </a>and forced him to compose some silly music for us. </p>
<p><a href="http://prototyprally.com/files/2011/08/muchacho-alpha.png"><img src="http://prototyprally.com/files/2011/08/muchacho-alpha-e1313573224429.png" alt="" title="muchacho-alpha" width="570" height="222" class="alignnone size-full wp-image-599" /></a></p>
<p>Once we got the basic gameplay up and running we were confident that this would turn out nice. Then we went home and slept. </p>
<p>We got back around noon on Saturday and kept working well into Sunday. At 6 in the morning we decided that we were pretty much done, either way, as tired as we were no more work was going to be done. Sadly this meant that the time it would take us to go home and then back again would mean almost no sleep before the presentations, so we decided to just stay the night. </p>
<p>Skip ahead to 46 minutes in to see our presentation. </p>
<p><object id="bplayer" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="570" height="377"><embed name="bplayer" src="http://static.bambuser.com/r/player.swf?vid=1878874" type="application/x-shockwave-flash" width="570" height="377" allowfullscreen="true" allowscriptaccess="always" wmode="opaque"></embed><param name="movie" value="http://static.bambuser.com/r/player.swf?vid=1878874"></param><param name="allowfullscreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="wmode" value="opaque"></param></object></p>
<p><strong>Play the game: <a href="http://grapefrukt.com/f/games/muchacho/">http://grapefrukt.com/f/games/muchacho/</a></strong></p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/muchacho-muchacho-muchacho/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>platformer physics &#8211; it&#8217;s complicated</title>
		<link>http://prototyprally.com/platformer-physics-its-complicated/</link>
		<comments>http://prototyprally.com/platformer-physics-its-complicated/#comments</comments>
		<pubDate>Sun, 15 May 2011 21:28:40 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Talks]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=576</guid>
		<description><![CDATA[Petri and I were invited to do a talk at the Nordic Indie Game Night in Malmö this past week, we were supposed to talk about the super sexy Cobalt. Instead we went kind of overboard on an analysis of &#8230; <a href="http://prototyprally.com/platformer-physics-its-complicated/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Petri and I were invited to do a talk at the <a href="http://nordicgame.com/?id=73">Nordic Indie Game Night</a> in Malmö this past week, we were supposed to talk about the super sexy Cobalt. Instead we went kind of overboard on an analysis of the physics in platformers. We got way more material than we could fit in the ten minutes (which we exceeded), so there may be another chance to catch an extended version of this talk at some point. </p>
<p>Update: Since I posted this in a bit of a hurry, I forgot to mention that the NGIN was conjured into existence by the fantastically wonderful <a href="http://www.copenhagengamecollective.org/">Copenhagen Game Collective</a>. Who, aside from making marvelous games are doing incredible things for the game making community in these parts of the world. They really are the best.</p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/platformer-physics-its-complicated/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>introducing the grapefrukt asset exporter</title>
		<link>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/</link>
		<comments>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 07:49:22 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=572</guid>
		<description><![CDATA[I&#8217;m very excited to publish this, it&#8217;s a toolkit I&#8217;ve made under the last few months to be able to get graphics and animations made in flash exported to other formats so they can be used on other platforms. The &#8230; <a href="http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m very excited to publish this, it&#8217;s a toolkit I&#8217;ve made under the last few months to be able to get graphics and animations made in flash exported to other formats so they can be used on other platforms. The code is pure AS3 so you can run it using either Flash authoring, Flash Builder or Flash Develop. However, it exports Flash assets, so it won&#8217;t do you much good without flash authoring. </p>
<p>It&#8217;s not perfect yet by any stretch, but I hope it&#8217;s useful enough for people to pick up and use. The code is licensed under a simplified BSD license, so you can pretty much do whatever you please with it, if you end up using it I value any and all feedback, send me an <a href="mailto:m@grapefrukt.com">email</a> and tell me what you think!</p>
<p>The project is at <a href="https://github.com/grapefrukt/grapefrukt-export">https://github.com/grapefrukt/grapefrukt-export</a></p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/introducing-the-grapefrukt-asset-exporter/feed/</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>jesus vs. dinosaurs in the america</title>
		<link>http://prototyprally.com/jesus-vs-dinosaurs-in-the-america/</link>
		<comments>http://prototyprally.com/jesus-vs-dinosaurs-in-the-america/#comments</comments>
		<pubDate>Sat, 26 Feb 2011 23:53:42 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=564</guid>
		<description><![CDATA[It&#8217;s with great pride that I can announce that we&#8217;ll be showing a special reworked edition of our global game jam game jesus versus dinosaurs at the killscreen vs. scandinavia party in San Francisco next week. sadly, if you don&#8217;t &#8230; <a href="http://prototyprally.com/jesus-vs-dinosaurs-in-the-america/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s with great pride that I can announce that we&#8217;ll be showing a special reworked edition of our global game jam game jesus versus dinosaurs at the <a href="https://www.kickstarter.com/projects/killscreen/were-throwing-a-scandinavian-indie-games-party">killscreen vs. scandinavia party</a> in San Francisco next week. sadly, if you don&#8217;t have a ticket it&#8217;s already too late, but fret not, the game will see a release soon.</p>
<p>This also means I&#8217;m in San Francisco for the GDC, I will also be attending the Flash Games Summit. If you&#8217;re around and want to meet up, drop me an email!</p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/jesus-vs-dinosaurs-in-the-america/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>jesus vs dinosaurs, presentation</title>
		<link>http://prototyprally.com/jesus-vs-dinosaurs-presentation/</link>
		<comments>http://prototyprally.com/jesus-vs-dinosaurs-presentation/#comments</comments>
		<pubDate>Sat, 05 Feb 2011 14:48:50 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=561</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/jesus-vs-dinosaurs-presentation/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Jesus vs. Dinosaurs, teaser video</title>
		<link>http://prototyprally.com/jesus-vs-dinosaurs-teaser-video/</link>
		<comments>http://prototyprally.com/jesus-vs-dinosaurs-teaser-video/#comments</comments>
		<pubDate>Mon, 31 Jan 2011 12:30:04 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=554</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/jesus-vs-dinosaurs-teaser-video/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>glorg is out</title>
		<link>http://prototyprally.com/glorg-is-out/</link>
		<comments>http://prototyprally.com/glorg-is-out/#comments</comments>
		<pubDate>Sat, 23 Oct 2010 11:07:38 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=548</guid>
		<description><![CDATA[We&#8217;ve come a long way together. As of last night glorg is up for all to play on Armor Games. There&#8217;s also a review to read by the nice people over at Jay is games. As I keep mentioning every &#8230; <a href="http://prototyprally.com/glorg-is-out/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve come a long way together. As of last night glorg is up for all to <a href="http://armorgames.com/play/7115/glorg">play on Armor Games</a>. There&#8217;s also a review to read by the nice people over at <a href="http://jayisgames.com/archives/2010/10/glorg.php">Jay is games</a>.</p>
<p>As I keep mentioning every time I talk about this game, it has music. This music is made by all round awesome dude <a href="http://www.dbsoundworks.com/">dannyB</a>. He&#8217;s put the soundtrack up on <a href="http://dbsoundworks.bandcamp.com/album/glorg">his bandcamp page</a>, as a pay what you want download. Go get it!</p>
<p>As a bonus, this is a small screenshot of how the game looked back in September last year. A long way indeed.</p>
<p><img class="alignnone size-full wp-image-549" title="autorogue-screen-wide" src="http://prototyprally.com/files/2010/10/autorogue-screen-wide.png" alt="" width="570" height="156" /></p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/glorg-is-out/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>blog updates</title>
		<link>http://prototyprally.com/blog-updates/</link>
		<comments>http://prototyprally.com/blog-updates/#comments</comments>
		<pubDate>Wed, 06 Oct 2010 17:39:43 +0000</pubDate>
		<dc:creator>Martin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://prototyprally.grapefrukt.com/?p=530</guid>
		<description><![CDATA[Today I discovered that my blog had been infected with some spammy-type junk, so things will be a bit dodgy as I move this over to my central wordpress installation. But, fret not, things will be back in order asap. &#8230; <a href="http://prototyprally.com/blog-updates/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Today I discovered that my blog had been infected with some spammy-type junk, so things will be a bit dodgy as I move this over to my central wordpress installation. But, fret not, things will be back in order asap.</p>
<p><strong>Update:</strong> Spent the better part of the day fixing things up, figured it was time for a new theme too, so that&#8217;s what&#8217;s been taking most of my time. It&#8217;s not quite done yet, but it&#8217;ll do for now. </p>
]]></content:encoded>
			<wfw:commentRss>http://prototyprally.com/blog-updates/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

