Hovercrafty

hovercrafty
Here we go. This is my second game, I named it hovercrafty. The story goes like this:
You were out picking up pills in the nearby swamp, as usual. Then suddenly the steering on you hovercraft breaks, you’re forced to use the onboard grappling hook to latch onto the aptly placed anchors. Collect as many pills as you can in two minutes.





Vote for this game on Experimental Game Design Project

My best score is 1400, but that should be easy to beat. Write a comment if you do!

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