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	<title>Comments on: MGAS3FD 4: More embedding</title>
	<atom:link href="http://prototyprally.com/mgas3fd-4-more-embedding/feed/" rel="self" type="application/rss+xml" />
	<link>http://prototyprally.com/mgas3fd-4-more-embedding/</link>
	<description>rapid prototyping of games using flash</description>
	<lastBuildDate>Tue, 09 Mar 2010 23:48:54 +0000</lastBuildDate>
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		<title>By: Anonymous</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7189</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 19 Feb 2010 08:41:15 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7189</guid>
		<description>@Chris: Right click the gnome, &quot;Insert into document&quot;.</description>
		<content:encoded><![CDATA[<p>@Chris: Right click the gnome, &#8220;Insert into document&#8221;.</p>
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		<title>By: Chris</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7187</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Thu, 18 Feb 2010 03:37:43 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7187</guid>
		<description>Hey, I&#039;m stuck way in the beginning of this step where the .png Gnome image is being embedded. When I double click the gnome file in the project manager (on the right) it simply opens the file in the Windows Picture Viewer.

How can I get the gnome image to embed properly like the Leek? If I embed it simply by swapping the file names and extensions manually, I get an error that says &quot;Unable to transcode&quot;

Any advice?</description>
		<content:encoded><![CDATA[<p>Hey, I&#8217;m stuck way in the beginning of this step where the .png Gnome image is being embedded. When I double click the gnome file in the project manager (on the right) it simply opens the file in the Windows Picture Viewer.</p>
<p>How can I get the gnome image to embed properly like the Leek? If I embed it simply by swapping the file names and extensions manually, I get an error that says &#8220;Unable to transcode&#8221;</p>
<p>Any advice?</p>
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		<title>By: Gdes</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7185</link>
		<dc:creator>Gdes</dc:creator>
		<pubDate>Wed, 17 Feb 2010 20:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7185</guid>
		<description>reply to John
What you actually do is that you attach the embedded picture to the GfxGnome Class,and what I suppose happens is that it makes the GfxGnome class a bitmap object class.
So when you use the gfx Bitmap variable it can hold the GfxGnome class which is also a bitmap.
So in short you insert the bitmap object GfxGnome(the Picture) into the variable gfx which holds bitmap objects.

the odd thing here is that the program connects the embedded picture with the class beneath it,mostly AS3 doesn&#039;t behave that way its as if a command that links the GfxGnome class and the embedded picture is missing,and it just does this on it&#039;s own.

Just a side note ,constants are mostly written with all caps so -
you write-
	private static const GFXGNOME:Class;
instead of-
         private static const GfxGnome:Class;</description>
		<content:encoded><![CDATA[<p>reply to John<br />
What you actually do is that you attach the embedded picture to the GfxGnome Class,and what I suppose happens is that it makes the GfxGnome class a bitmap object class.<br />
So when you use the gfx Bitmap variable it can hold the GfxGnome class which is also a bitmap.<br />
So in short you insert the bitmap object GfxGnome(the Picture) into the variable gfx which holds bitmap objects.</p>
<p>the odd thing here is that the program connects the embedded picture with the class beneath it,mostly AS3 doesn&#8217;t behave that way its as if a command that links the GfxGnome class and the embedded picture is missing,and it just does this on it&#8217;s own.</p>
<p>Just a side note ,constants are mostly written with all caps so -<br />
you write-<br />
	private static const GFXGNOME:Class;<br />
instead of-<br />
         private static const GfxGnome:Class;</p>
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		<title>By: Johnthegaylizard</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7156</link>
		<dc:creator>Johnthegaylizard</dc:creator>
		<pubDate>Tue, 05 Jan 2010 20:10:57 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7156</guid>
		<description>Yeah, I agree with most people: this is the most confusing part; 

Why exactly do you need to create a class out of the gnome (in the static part)?

And why is needed to addChild in the Enemy, not in the main?

I&#039;m pushing through!</description>
		<content:encoded><![CDATA[<p>Yeah, I agree with most people: this is the most confusing part; </p>
<p>Why exactly do you need to create a class out of the gnome (in the static part)?</p>
<p>And why is needed to addChild in the Enemy, not in the main?</p>
<p>I&#8217;m pushing through!</p>
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		<title>By: kennboy1</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7147</link>
		<dc:creator>kennboy1</dc:creator>
		<pubDate>Mon, 28 Dec 2009 17:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7147</guid>
		<description>Very Good, I didn&#039;t get it all so I just downloaded the source code file before I started this part. It helped so much! Thanks and keep putting your  file down at the bottom for us to download because without it, I would have been lost WAY ago! Thanks!</description>
		<content:encoded><![CDATA[<p>Very Good, I didn&#8217;t get it all so I just downloaded the source code file before I started this part. It helped so much! Thanks and keep putting your  file down at the bottom for us to download because without it, I would have been lost WAY ago! Thanks!</p>
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		<title>By: grapefrukt</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7138</link>
		<dc:creator>grapefrukt</dc:creator>
		<pubDate>Fri, 11 Dec 2009 10:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7138</guid>
		<description>I&#039;m planning to do a second sweep on all these tutorials eventually and correct any mistakes pointed out in the comments, so your feedback is much appreciated!</description>
		<content:encoded><![CDATA[<p>I&#8217;m planning to do a second sweep on all these tutorials eventually and correct any mistakes pointed out in the comments, so your feedback is much appreciated!</p>
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		<title>By: Eric</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7137</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Fri, 11 Dec 2009 10:55:09 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7137</guid>
		<description>only one thing: remember that many people are going to be moving through these sequentially, like me.

Since I try to follow all tutorials to the letter (not bringing in habits from other IDEs and APIs with which I&#039;m already familiar), I didn&#039;t know I was going to be deleting the leek picture.

I also didn&#039;t know where to put the properties, or whether I had to change the extension once I added the Gfx properties.

The source code helps, but when you use a new word (property, in this case), I would suggest showing the whole class so the student can know that they&#039;re headed in the right direction.

All in all, these have been great, thanks!</description>
		<content:encoded><![CDATA[<p>only one thing: remember that many people are going to be moving through these sequentially, like me.</p>
<p>Since I try to follow all tutorials to the letter (not bringing in habits from other IDEs and APIs with which I&#8217;m already familiar), I didn&#8217;t know I was going to be deleting the leek picture.</p>
<p>I also didn&#8217;t know where to put the properties, or whether I had to change the extension once I added the Gfx properties.</p>
<p>The source code helps, but when you use a new word (property, in this case), I would suggest showing the whole class so the student can know that they&#8217;re headed in the right direction.</p>
<p>All in all, these have been great, thanks!</p>
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	<item>
		<title>By: brainz88</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7122</link>
		<dc:creator>brainz88</dc:creator>
		<pubDate>Thu, 12 Nov 2009 14:21:12 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7122</guid>
		<description>Nice tut
clear enough to understand 
thx</description>
		<content:encoded><![CDATA[<p>Nice tut<br />
clear enough to understand<br />
thx</p>
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	<item>
		<title>By: Fraser</title>
		<link>http://prototyprally.com/mgas3fd-4-more-embedding/comment-page-1/#comment-7116</link>
		<dc:creator>Fraser</dc:creator>
		<pubDate>Sun, 08 Nov 2009 06:07:58 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=256#comment-7116</guid>
		<description>This is my first experience of programming, so it was right about here that I started to think &quot;Huh? Add the what to the what? Where am I supposed to put this code?&quot; I was very relieved to see the project files download link at the end there!

Thank you for having the patience to think like a newcomer. :)</description>
		<content:encoded><![CDATA[<p>This is my first experience of programming, so it was right about here that I started to think &#8220;Huh? Add the what to the what? Where am I supposed to put this code?&#8221; I was very relieved to see the project files download link at the end there!</p>
<p>Thank you for having the patience to think like a newcomer. <img src='http://prototyprally.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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