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	<title>Comments on: The need for stupid amounts of objects.</title>
	<atom:link href="http://prototyprally.com/the-need-for-stupid-amounts-of-objects/feed/" rel="self" type="application/rss+xml" />
	<link>http://prototyprally.com/the-need-for-stupid-amounts-of-objects/</link>
	<description>rapid prototyping of games using flash</description>
	<lastBuildDate>Tue, 09 Mar 2010 23:48:54 +0000</lastBuildDate>
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		<item>
		<title>By: Anon</title>
		<link>http://prototyprally.com/the-need-for-stupid-amounts-of-objects/comment-page-1/#comment-7031</link>
		<dc:creator>Anon</dc:creator>
		<pubDate>Thu, 01 Oct 2009 05:06:23 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=132#comment-7031</guid>
		<description>Nice. Will put it to good use.</description>
		<content:encoded><![CDATA[<p>Nice. Will put it to good use.</p>
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		<title>By: Anonymous</title>
		<link>http://prototyprally.com/the-need-for-stupid-amounts-of-objects/comment-page-1/#comment-6989</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Fri, 25 Sep 2009 09:19:55 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=132#comment-6989</guid>
		<description>ok ;) thank&#039;s a lot</description>
		<content:encoded><![CDATA[<p>ok <img src='http://prototyprally.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  thank&#8217;s a lot</p>
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	<item>
		<title>By: grapefrukt</title>
		<link>http://prototyprally.com/the-need-for-stupid-amounts-of-objects/comment-page-1/#comment-6983</link>
		<dc:creator>grapefrukt</dc:creator>
		<pubDate>Thu, 24 Sep 2009 14:42:30 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=132#comment-6983</guid>
		<description>It turns out that Flex also has a class that is named Canvas. The Canvas I use here is my custom class, so you need to add that to your libraries and then import com.grapefrukt.display.canvas.Canvas instead of mx.containers.Canvas

I&#039;m sorry for the confusion.</description>
		<content:encoded><![CDATA[<p>It turns out that Flex also has a class that is named Canvas. The Canvas I use here is my custom class, so you need to add that to your libraries and then import com.grapefrukt.display.canvas.Canvas instead of mx.containers.Canvas</p>
<p>I&#8217;m sorry for the confusion.</p>
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	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://prototyprally.com/the-need-for-stupid-amounts-of-objects/comment-page-1/#comment-6981</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Thu, 24 Sep 2009 13:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=132#comment-6981</guid>
		<description>Console log said : draw() function is not defined in FLEX Builder 3

ex:
import flash.display.*;
import mx.containers.Canvas;

var box:Shape = new Shape();
box.graphics.beginFill(0xffffff);
box.graphics.drawRect(0, 0, 50, 50);
_canvas.draw(box);

var _canvas:Canvas = new Canvas();
addChild(_canvas);

_canvas.draw(box);


-------

Why ?

Thank&#039;s

Matthieu</description>
		<content:encoded><![CDATA[<p>Console log said : draw() function is not defined in FLEX Builder 3</p>
<p>ex:<br />
import flash.display.*;<br />
import mx.containers.Canvas;</p>
<p>var box:Shape = new Shape();<br />
box.graphics.beginFill(0xffffff);<br />
box.graphics.drawRect(0, 0, 50, 50);<br />
_canvas.draw(box);</p>
<p>var _canvas:Canvas = new Canvas();<br />
addChild(_canvas);</p>
<p>_canvas.draw(box);</p>
<p>&#8212;&#8212;-</p>
<p>Why ?</p>
<p>Thank&#8217;s</p>
<p>Matthieu</p>
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	<item>
		<title>By: Chip Miller</title>
		<link>http://prototyprally.com/the-need-for-stupid-amounts-of-objects/comment-page-1/#comment-6130</link>
		<dc:creator>Chip Miller</dc:creator>
		<pubDate>Thu, 25 Sep 2008 20:12:47 +0000</pubDate>
		<guid isPermaLink="false">http://prototyprally.com/?p=132#comment-6130</guid>
		<description>Awesome.  I&#039;ve been trying to figure out this concept for some drawing apps that use a lot of alphas (and a stupid amount of objects :) ).  Thanks for the great post and insight!!</description>
		<content:encoded><![CDATA[<p>Awesome.  I&#8217;ve been trying to figure out this concept for some drawing apps that use a lot of alphas (and a stupid amount of objects <img src='http://prototyprally.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ).  Thanks for the great post and insight!!</p>
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