So. First of all I want to say sorry to the internet, I promised myself I’d never get a blog. Seems I was wrong, but let’s stop the blogginess here.
It all began a few days ago when I was to start a new 20 week course, at first I thought I’d learn shader programming, but that seemed pretty boring. But then I remebered the neat games they made over at Experimental Gameplay Project.
I wanted to focus a bit more on coming up with ideas, as I’m primarily a game designer, not a programmer, so I’m doing one game every three days for five weeks (give or take a few days).
The inspiration for each game is taken from two words wich i choose freely from the swedish newspaper Svenska Dagbladet, I can only choose the words once I start making the game, this prohibits me from thinking about my next game whilst working on the current one.







Recent Comments
I'm picking up AS3 from learning C++, and I don't really understand what's going on with [Embed(source='../../assets/gardengnome.png')] private static const GfxGnome:Class; Is ...
Basically I just made sure the import was correct and that it extended bitmap instead of sprite, and it worked ...
@comment above me iv not done this tut yet but did another one earlier that used that trace thing, i didnt ...
what the fuck? it wont let me save the leek the I'm Alive message doesnt work either! im completely new to this ...
I like that one of your level screenshots appears to be a phallic shape, hah.