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Monthly Archives: September 2006
Swallows
My brain hurts. There are instructions for how to play in the game. I sure hope it works. Goodnight ladies and gentlebeings. The words for this game are by the way birds and pendulum. Vote for this game on Experimental … Continue reading
Game 6, Oh happy night.
Okay. My game just collapsed on itself, det “buggar som en dansskola” as you would say in swedish. It’s now 2:13am. That is a bad thing. These are the times when you curse the fact that ActionScript doesn’t have a … Continue reading
Game 6, What is the capital of Assyria?
It’s another one of those games that just won’t get done again, but this has alot more potential than Popeatron so I’m not that bummed out this time around. Most of the elements are complete, it does lack gameplay and … Continue reading
Game 6, European or African?
The words for this game are bird and pendulum. I spent most part of the day working on a first version, it collapsed on itself somehow and I just couldn’t find what was wrong with the IK-stuff, so I had … Continue reading
Fungus
This is my fifth and second last game. This time around the words were mushrooms and power. Grow as big and many fungi as you can in two minutes, anything above 1500 is a good score. The rules are in the game. Have a nice play. Continue reading
Popeatron
Wow. I spent the whole day, 12 hours or so working on this. It just never got done. Can’t polish a turd I guess. The game has some type of gameplay, but lacks both winning and loosing conditions. You can … Continue reading
Game 4, get on with it!
Man. I just keep working and working on this game and it never gets done, it’s more than twice the amount of code compared to my last game (this has 300+ lines of code). I’m gonna go get something to … Continue reading
Game 4, better framerates for the people
I managed to get a slight framerate boost from the game, mostly by disabling the calculation of rules when they’re not needed. The game is coming along nicely, as usual it won’t really be the game I invisioned at first, … Continue reading
Game 4
A new week and a new game. The start of game 4 wich should’ve been last friday was a bit delayed for personal reasons, but after working a few hours this weekend i’m back on track. The new words are … Continue reading
Isotope
All done. A few hours late, but I really think it was worth it. This let’s you generate “radiation patterns” by changing the speed of rotation and lenght of the segments, click the question mark in the lower left corner … Continue reading