Description: This was a game I made in less than the chosen time limit, it was basically thrown together in an afternoon just to get back my feel for Flash (It had been more than a year since I did any proper stuff using it).
My original thoughts about the game was to make it a bit more of a freeform music game, where the primary object would be to keep in sync with the beat not having to press a bunch of stuff in proper sequence.
What went right: The basic idea isn’t all that bad, a proper song in the background and some better spawning of the instruments would help it a lot.
What went wrong: It’s a rhythm game that doesn’t keep to the rhythm. You need to do a bit of buffer trickery to get flash to stay on the beat. Fixing this would also add
quite a bit to the gameplay. Most of the other problems are related to this, to get the score to be even slightly accurate I had to make it so forgiving that it almost is hard to understand what it actually rates.
Conclusion: As it is, it’s not a very fun game. It does have a slight potential, but it would need several iterations to be amusing. I’m unsure how well suited it is for being mouse controlled, maybe an analogue gamepad would be better.