Heartbeat postmortem


heartbeatWords: Hospital, Heart

Description: This was a game I made in less than the chosen time limit, it was basically thrown together in an afternoon just to get back my feel for Flash (It had been more than a year since I did any proper stuff using it).
My original thoughts about the game was to make it a bit more of a freeform music game, where the primary object would be to keep in sync with the beat not having to press a bunch of stuff in proper sequence.

What went right: The basic idea isn’t all that bad, a proper song in the background and some better spawning of the instruments would help it a lot.

What went wrong: It’s a rhythm game that doesn’t keep to the rhythm. You need to do a bit of buffer trickery to get flash to stay on the beat. Fixing this would also add
quite a bit to the gameplay. Most of the other problems are related to this, to get the score to be even slightly accurate I had to make it so forgiving that it almost is hard to understand what it actually rates.

Conclusion: As it is, it’s not a very fun game. It does have a slight potential, but it would need several iterations to be amusing. I’m unsure how well suited it is for being mouse controlled, maybe an analogue gamepad would be better.

Posted in Postmortems |