Game 1


Game 1 under developmentToday I started working on my first proper game, the last one was more of a practice run. The keywords I’ve chosen are forest and moonlanding I’ve spent the morning looking into some inverse kinematic demos, and pretty much decided that they’re super awesome and are going into the game. But, a rather advanced physics simulation thingie as they are, thery’re a bit hard for my mere human brain to understand so the implementation’s a bit dodgy still.
Tomorrow I’ll flesh out the concept further, maybe decide on a control-scheme and add some purty graphics.

Posted in Log |

Heartbeat


heartbeatHeartbeat is a rhytm style game, insipred by the words blood pressure and hospital. The connection to blood pressure remains, but hospital got a bit lost on the way. It lacks proper scoring, much due to the problems I ran in to with getting flash to keep a beat. The scoring as it’s implemented now could’ve been less forgiving but there’s really no point since the beat drifts a bit.

The point of the game is to clear both sides from markers and passing the center bass-string in time with the beat.

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Posted in Games |
  1. Wow, really interesting concept… though I don’t think I was very good at it.

Here we go.


Experimental gameplay project.So. First of all I want to say sorry to the internet, I promised myself I’d never get a blog. Seems I was wrong, but let’s stop the blogginess here.

It all began a few days ago when I was to start a new 20 week course, at first I thought I’d learn shader programming, but that seemed pretty boring. But then I remebered the neat games they made over at Experimental Gameplay Project.

I wanted to focus a bit more on coming up with ideas, as I’m primarily a game designer, not a programmer, so I’m doing one game every three days for five weeks (give or take a few days).

The inspiration for each game is taken from two words wich i choose freely from the swedish newspaper Svenska Dagbladet, I can only choose the words once I start making the game, this prohibits me from thinking about my next game whilst working on the current one.

Posted in News, Rant |