Play the game: http://grapefrukt.com/f/games/muchacho/
A little while ago I attended (and co-arranged) the “most swedish” game jam called No More Sweden. I was sick during the entire previous game jam I attended and spent most of my time asleep, so I really felt like getting my revenge and making a proper game this time around.
I also managed to convince my friends Jonas and Per to attend. Jonas and I went to the Nordic Game Jam way back when and we’ve worked on a bunch of games together before. This was however, Per’s first game jam.
Just a few days before I had seen this amazing video of a mariachi-band serenading a beluga whale and was determined to make a game featuring one of these bands. Somehow I managed to convince my team mates that this would be a good idea and we decided on an idea after something like half an hour of discussion. Coming to a decision that fast is a first for me.
The division of work ended up in the most predictable way. I did code, Jonas did graphics and Per did the rest. We scrambled to get atleast a playable mockup and some concepts done before going home to sleep and Per scrounged the web for inspiration, reference materials and other useful things.
We also hijacked Mattias and forced him to compose some silly music for us.
Once we got the basic gameplay up and running we were confident that this would turn out nice. Then we went home and slept.
We got back around noon on Saturday and kept working well into Sunday. At 6 in the morning we decided that we were pretty much done, either way, as tired as we were no more work was going to be done. Sadly this meant that the time it would take us to go home and then back again would mean almost no sleep before the presentations, so we decided to just stay the night.
Skip ahead to 46 minutes in to see our presentation.
Play the game: http://grapefrukt.com/f/games/muchacho/